Wednesday, 30 March 2016

Evaluation Question Two - How effective is the combination of your main product and ancillary texts?

Tuesday, 23 February 2016

Evaluation Question 3 - What Have You Learned From Audience Feedback?


What have you learned from your audience feedback?





After finishing our video we uploaded a rough cut of it to Facebook, enabling us to gain feedback and make further improvements for our final version.   By posting this version on a social media site it allowed it to get some exposure to a wider audience, some of which are outside our target audience (16-23). By sharing the video we was able to access audience feedback, showing us what the audience wasn't too keen on and helping with any improvements we needed to make. Valuing our target audience and those outside of this bracket equally it was interesting to see that they had the same opinions and taste. Our target audience included males and females due to feeling that our chosen artist, Lana Del Rey appealed to both genders. To reinforce this we asked some male friends for their opinion on our chosen artist and many said they were fans of her and her music. Also, Lana is an attractive lady and has a large amount of sex appeal amongst the male audience. Stereotypically females may be more inclined to relate to Lana's lyrics about love and heartbreak, a reason why females are also our target audience. Another reason being that she is a solo female artist- therefore it is natural that females will want to watch and listen to her.

The public that were over the age of 23 commented and said our video was 'highly enjoyable', this was seen through our target audience too; this shows that our video appeals to members outside of our age range. As mentioned in a previous blogpost our viewers criticised our original ending. The viewers felt that this ending wasn't of the same standard as the rest of our video, as a group we agreed with this also and it reinforced some of the doubts we were having with it. Due to the feedback we organised another filming day in the studio and made a new ending which was far more successful. 
 
Below is evidence that we took our audience feedback on board:       


 

 


before feedback
 
after audience feedback

We felt that making these changes were necessary in order to keep our audience happy and the indoor lighting added a different energy to the overall look of the video as we hadn't shot in a studio setting yet. Also, the studio setting sticks to the typical conventions seen in a majority of current music videos as many of them show indoor and outdoor locations. By sticking to some traditional conventions in places this makes it more familiar and comforting for the audience; however, having a mix of locations can be considered quite unconventional too.   
 



Another comment made was that some of the audience didn't like one of the red ivy shots due to Nova's hair covering her face at one point make it hard to see what she's singing. However, they still liked the concept of the shot but to overcome this problem we replaced the red ivy shot with one of Nova singing on her bed. Using this clip creates continuity as similar clips in the same location are seen else where in the video.


After making the improvements talked about above, as a group we were happy with our final product and that we could now put it on YouTube. By uploading it to YouTube this allows absolutely anyone to view our video and we can take in everyone's opinion  regardless if they're in our 16-23 target audience or not- it would be interesting to see if people outside of our age bracket find our video appealing. Uploading our video to YouTube is important as we'll be able to see some male options on it. Due to our media class being only of females it would be nice to gain some male feedback on it as they are also in our target audience.      

On the first day we uploaded our video we received 21 views and 4 likes. Fortunately we didn't receive any dislikes; showing that so far our video was a success.



The next thing we did in order to attain more specific feedback was make a survey on Survey Monkey. We wrote this survey in order to address mainly our target audience. Although, it was open to all as we are also interested in people's feedback outside of our target audience.



This is our survey

We were fairly specific with our questions as we wanted straight forward answers. We created a mixture of both open and closed questions to give ourselves detailed statistics, the questions are below.
  


Monday, 15 February 2016

Evaluation Question 4 - How did you use media technologies in the construction and research, planning and evaluation stages?

How have I improved from AS Level?

MINDMAP

Since AS Level I feel that I have improved a great amount in my research and planning. This year for my A2 research and planning I feel that I have gone into a lot more depth and detail. This year I made sure I evaluated my posts and made sure I had an extensive amount of information to use, as well as the use of technical terms.

My editing skills have also improved from AS level as I have learnt how to do certain tasks, such as colour correction and cropping a clip so that the  framing is smaller, these areas make my work look more refined and up to a professional standard.

this year I feel that overall a lot more effort has been put into my work and as a whole project. As a group we made sure we had a structured plan for filming days and the footage that needed to be shot rather than wasting time on unnecessary footage. Overall I feel that our group was successful and our team work not only made the coursework very enjoyable but up to quite a high standard too.

another area of improvement was our equipment used this year. At AS we used a smaller camera that was of lower quality; as seen in the image on the left. This year we was able to work with a new camera that was larger and was of high HD quality, making our work look more refined and professional. As well as, we used better technology as a whole for example, studio lights and projectors to make our work brighter and more artistic. 

 





I found that this years unit of coursework was quite different from last years and a lot more enjoyable too. This years unit allowed us to be far more creative and explore a range of ideas. Compared to last year we had less limits on mise en scene as we were not given a restraint on costume, setting, etc unlike last year when we were given a genre brief we had to oblige to. This year we used a variety of locations unlike only using two last year. overall I feel that my creative confidence has grown and the ideas that I put across were somehow fit into our video. As an overview, the music video was a lot more fun to make than the thriller opening from last year
 
   My knowledge on technology and media has a whole has vastly improved since AS level and I am extremely pleased with our final product.

 

 
 

 

 

Wednesday, 3 February 2016

Evaluation 1-In what way does your media product use, develop or challenge forms and conventions of real media products?

In what way does your media product use, develop or challenge forms and conventions of real media products? 

 
Our song 'Without You' by Lana Del Rey would be classified under the alternative pop genre. Conventions of this genre usually include narratives that are quite traditional (e.g. heartbreak), however are often presented in a new innovative and inventive ways as a way of standing out and being unique. Alternative music videos are also very artistic - they are very subjective to the audience, they choose how they wish to interpret the narrative of the video.

An example of this would be London Grammar's 'Hey Now' music video. There is no right or wrong answer within this genre- you as a viewer decide what you think the video/song is about. 



Conforming to Conventions



The first way in which our media product conforms to the conventions of real media products is that our video has a narrative. Although it is not hugely explicit, the audience can clearly tell that there is a story line revolving around the artist and her relationship struggles. We chose this type of narrative as we have a target audience of ages 16-23 and wanted to ensure that it would appeal to them.

The type of narrative used was wholly based around emotions as our story was about a heart brake, visually represented by all of the good times the artist had with her partner- also with contrasting shots of her distraught as the lyrics say ''I'm nothing without you''.
Due to this, it shows that our media product uses the conventions of real media products.

 



Another way that our music video uses the conventions of real media products is the fact that it includes a lot of lip syncing. This is a very typical element of any music video. We made sure the artist is shown lip syncing in a range of different areas spread very evenly throughout the video so that there is still equilibrium and the audience can watch it with ease. In the image above, there is a wide eye-level camera shot of our artist (Nova) lip syncing whilst laying on her bed. I think that this shot is particularly successful as she can be seen as appealing to a male audience (which is good as our target audience is both boys and girls) and overall looks very glamorous which is exactly how we branded Nova. There is, therefore, a very clear correlation between the visuals and the lyrics as in this shot she is singing 'am I glamorous? Tell me, am I glamorous?''






In the above image it shows Lana Del Rey lip syncing to her song 'Video Game's in her music video. This proves that our chosen artist also lip syncs throughout her videos and conforms to the conventions of music videos, much do the majority of artists- thus supporting our decision to do so. 


Saying this, Del Rey does not lip sync throughout the entire music video and nor did our artist. She has a range of 'super 8 style' shots which look like a home video and other establishing shots to help place the entire video into deeper context. This is also a typical convention in music videos that I feel we stuck by.






We also wanted to stick to these conventions in this case. We made the conscious decision of filming a range of establishing shots to place into our video, we really felt that these would help build the atmosphere and set the scene for when our artist is first shown. The above sunset with panning camera work, is one of the first few opening establishing shots and it is deliberately placed there as it can be used to foreshadow what else may be seen further on in the video. We used a variety of sunset references later on (such as the projection on her back) and also used this theme of colours both throughout the video and ancillary products.








The above shot is an example of the opening shot of, again, Lana Del Rey's 'Video Games' music video. It also features an establishing shot of a location which is bright and colourful- coincidentally quite similar to ours which shows just how conventional our camera shot is.



In the is close-up wide shot (pictured right), it shows some fairy lights twinkling. This is the second shot in our video that Kate filmed and has mainly been used for aesthetic purposes. The shot has a strong depth of field. Both we and our target audience, said that this shot was extremely successful which shows that although it was not a shot of the artist, it was still well liked by the viewer- showing the shot's importance and relevance.






Another typical convention we used in our media product was our use of multiple locations and costume changes. Music videos often use a variety of different locations as a way of keeping the audience interested and this is something we felt was necessary for our video. We felt that if we only used one location then the music video may seem repetitive and in turn, not very entertaining. We wanted to use both in and outdoor locations as this is something often seen in real media products. We got brilliant feedback on our range of locations from our target audience which shows that they have worked effectively together in the video.





Using multiple costume changes was also very conventional of us. Through our extensive research, we noticed that in real media products, artists are almost always featured wearing different costumes. By including a large number of outfits, we are emphasising the brand we created for Nova. As well as this, the fact that the artist is in a variety of different outfits portrays the fact that there is a sense of a change in time- this is definitely true in relation to our music video as our narrative is based on the good memories Nova spent with her ex-boyfriend over the summer period.








Another convention we have conformed to is the use of camera movement within our video. We have used a vast amount of tracking shots (such as the wide shot above) and panning in our final product. I feel that this is a very conventional  type of camera movement to use, especially the shot of the artist lip syncing whilst walking towards the camera whilst it tracks her. This is a very recognisable shot and something the audience will be very familiar with seeing, meaning that it will put them at ease whilst they watch.






This is an example of a tracking shot whilst Demi Lavato lip syncs and walks towards the camera. It proves that they are very commonly used almost in every music video- I think they look very successful, especially in ours. This is because they add a lot of movement to a video making it that bit more interesting as opposed to the camera just staying static. Despite this, we still used a range of both panning, tracking and static camera work to ensure that we had some variety in our video- intriguing the audience. 



We used repeated sequence in our music video, which is another typical convention of a video. During audience feedback we received comments saying that they thought the tracking shot of the artist walking and lip syncing towards the camera was the most successful. Also as Nova was lip syncing the chorus, we felt it would be highly appropriate to repeat this shot as chorus' are usually repeated in real media products in order to portray familiarity as they are the same lyrics. I think that deciding to do this was successful because it not only meant that our most effective shot was used more than once, but that the audience could relate back to this particular part of the video- perhaps making it more memorable which is always a priority. 



Finally, another convention we conformed to was our use of slow motion. Which is also very often present in real media products. Slow motion is often used in the media to represent a look of love or lust which is also very relevant to our storyline.  Within our narrative, our artist is remembering all of the happy memories she had with her ex-boyfriend. We decided to slow some of these shots down such as the point of view shot on her holding hands with him as she walks down the beach as we felt that it was a very emotive shot and we wanted to highlight this to the viewers to make them aware of the fact that she misses these memories. I think that using slow motion was successful as it created more of a contrast in comparison to other clips at a regular speed, therefore making some stand out more than others- this may make it more memorable to the viewer which is important if our artist wants to be successful in the music industry. 



Challenging Conventions






A way in which we challenged the typical conventions of music videos was by the fact that we didn't use a male figure in our media product despite our narrative surrounding a relationship breakup. We noticed that in many real products, a male was seen if not at times, constantly throughout music videos if it was about a relationship- which most tend to be.






A real life example of this would be in Taylor Swift's music video 'Ours' which is a narrative based around her missing her boyfriend who is in the army. Throughout, it shows home videos of her and her other half and then jump cuts back to her current life bored in her regular office job dreaming of when he'll come home.  The big difference between her video and ours however is that the point of view shots actually view the male whereas ours don't. In her video, there are either two person shots of the couple together, POV shots of the male filmed by the female (in our video we reversed this the other way so that the male's face is not seen) or one person shots of the male alone - this is a more conventional approach. The reason why we decided to break these conventions was because we wanted our video to have a stronger sense of mystery which made it that little bit more unique. We wanted the audience to question who the males was and why they broke up- I believe this makes the storyline more compelling which is why it was successful that we did so.










In Lana Del Rey's music video 'Ultraviolence' the entire music video is a shot of her (only her face and nothing else) with closeup shots and medium shots in order to restrict anyone else intruding the frame. It shows her in a bridal dress with the lyrics connoting that she is in an abusive relationship and should not be marrying this person. I noticed how the male figure is nowhere to be seen in this video, perhaps to signify her isolation. Del Rey has had a very similar approach to us in terms of the fact that there are many point of view shots of her and her fiance is not visible (although she only used on location therefore I don't think this video is as compelling as it could be). 



Another way in which our media product challenges forms and conventions of real media products is that it doesn't include any props. Stereotypical conventions of a music video with a narrative of love would include flowers, a mobile phone if they are seen arguing etc.






An example of this is in Taylor Swift's 'We Are Never Ever Getting Back Together' music video where a variety of props are used- this video has been shot in completely one take and so they used props amongst other things to distract the viewer whilst they prepared for the next scene, cameras still rolling. Props are predominantly used to tell a story in a clear and concise manner- we wanted to break these conventions and go for an approach which made our storyline vague enough for the audience to interpret it however they wished but still clear enough to an extent to which the viewer has an idea on what has happened (in our instance, heartbreak). 






We focused on using aesthetically pleasing scenery on location to keep the audience more entertained as the thought of not using props at all could sound like our video would be quite dull. I'd say that because we kept to a bold and consistent colour scheme and have evenly used lip syncing throughout, that props were not needed.



Many performance based videos use props such as microphones and musical instruments whilst the artist is lip syncing. This can be seen in Lana Del Rey's performance based video 'Young and Beautiful' where she is performing throughout the whole video and violins/the live orchestra is a huge focus. The reason why we decided to break the conventions of using props associated with performance based music videos is because we felt that it would detract the viewer away from the narrative of our story which was a big feature for us because we wanted our video to be emotive and using props such as instruments would be a distraction.






Another code and convention we have broken is the fact that we haven't used technical facilities such as a green screen. Although we had a green screen available to us, we thought that we would challenge these typical conventions in music videos as sometimes the resulting images they produce do not look realistic and that would be something we would really aim for. 






An example of green screen in real media products would be the London skyline and fire in Taylor Swift's Bad Blood music video. Although I believe that it works for the video itself, I am still able to tell that a green screen has been use- it doesn't look completely natural and as the rest of our video is surrounding shots used in nature, it was vital that we avoided facilities such as this- we wanted the emotion portrayed to be as raw as possible.
We are glad that we decided not to conform to this convention as it wouldn't be right for our music video and our target audience feedback suggests to us that they like the shots/editing techniques we used as it is.

Another convention we chose not to conform to was the fact that we didn't use any diegetic sound. This means that we just stuck to allowing the audience to hear the song track and no other sounds that would be audible on set (such as birds tweeting). It would have been conventional of us to include sounds of the wood burning in our bonfire scene for example (along with the song) however we chose not to as we wanted to capture a greater sense of mystery- (this is heard in many music videos of this genre, especially during the intro before the song has actually begun). Had there been diegetic sound, the viewer would know that (for example) the couple were having a row in the background or that they were laughing and having a good time. By choosing not to allow the audience to hear anything other than the song raises questions and I think that curiosity is always a great thing- it entices more interest and that is exactly what we wanted.



In terms of our ancillary products, I believe we have both challenged and conformed to the forms and conventions of real media products.


Our Digipak is overall rather conventional, here is why:
How we have conformed to typical forms and conventions of real media products: We displayed a tracklist in the very centre of back cover in a chronological list which is how songs are typically laid out on many albums. Saying this, we did not use numbers beside each song track which is a stereotypical convention on a tracklist- this was a successful decisions to make because we felt that numbering them would add too much structure and we were aiming more for creativity.
We also conformed to using a bar code, artist logo, record label logo and copyright information on our digipak. This was also a successful decision to make because it became informative and also made it look of a professional standard which is something we always aimed for- evidence of this was in our audience feedback when we got many of the same 'professional' compliments on our digipak.



Conventions we challenged: Our main album front cover image has been edited to be black and white. Typical conventions of the images used on the alternative pop genre front covers (same genre as ours) are that they are usually colourful to pop out at the audience. As well as this, the images of the artist are normally cut or blended out so that the entire front cover look like one whole image, rather than multiple. We decided that we wanted to break the conventions of having a colourful image on our digipak front cover as a black and white photograph appears very slick and professional, perfectly fitting for our mature artist that wants to be taken seriously. As well as this, we decided not to blend the picture in with the rest of the album front cover as it makes Nova stand out further, allowing her to be the star of the show. I think that we made very wise decisions that turned out to be successful as our target audience said that they loved how it turned out during audience feedback and that is who the product is aimed at.








Advertising Poster:



How we have challenged the conventions: We have used a different image on our tour poster in comparison to our music video (it has not been taken from one of our filming days on location for our video). We decided that we wanted to take a new photograph that was completely different due to the fact that the audience would have already seen the other possible images and we felt that they may want to see even more of Nova. For this sole purpose, we arranged a new photo shoot to take more pictures of the artist- this is also a good thing because it means the target audience will be kept excited and entertained about new content. Simply recycling the same pictures may become boring and her fan base may begin to decrease which is why the artist needs to stay active.

How we have conformed to the conventions: We have conformed to the way in which the dates were listed (in a chronological list) however they are still displayed on the same photograph whereas many real media products display the dates on a separate layer of block colour.
Another way in which we have conformed is by using our artist's logo, record label logo and social media links on there- it also advertises release of album as well as tour. It is good that we conformed to these typical conventions because we liked the fact that the poster was able to promote other events as well as the tour itself. Also the social media advertisements meant that her fan base could grow even further as the digital age has increased the intimacy between listeners and the artist.



Digi Pak Inserts






In our digipak inserts we used pictures from both of our filming days (in the gallery, Margate and in the studio) which is a more conventional approach to have. This is as the audience can cast their minds back to what they have witnessed in the video and make a clear link between the two- this adds more consistency to our overall products. Either this or they may not have watched our music video yet, meaning that the album inserts are used as a persuasive tool to make them want to watch it because it looks so visually appealing.
We have used conventional eye popping colours for our chosen genre of music. The lighting colours look as if it has been filmed in a studio (which it has), giving off a professional vibe and is very conventional of a music video.
We used a whole page of the insert with simply just an image of the artist which is also a conventional element to feature in a digipak insert. This is because, during our research, we noticed that most artists have 'posters' of themselves on a whole page, mainly as it looks aesthetically pleasing but also because they want to increase the familiarity between the fans and the artist- this is a good reason why we also chose to do this and it was a successful decision to do so because it loos very visually pleasing and rather professional.
A convention we have challenged within our digipak inserts is the fact that we decided to position our text so that it is arced at an angle to fit against the wall. We thought that this would be a more inventive way to display some font which is usually quite a boring subject matter and place it at an angle rather than the traditional way of how you would normally read any writing. This was a successful decision because the text looked as if it had been naturally merged within the photograph which gave it that professional quality.